Development of Problem-Based Learning Video Using Renderforest Application on Pythagoras Material

Authors

  • Trisca Dwi Ravilla

Abstract

This research is a type of Research and Development (RD) study. The objective is to produce a video-based learning medium assisted by the Renderforest application on Pythagoras material. The study employs the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The learning method used is Problem Based Learning (PBL). The instruments used in this study are test and non-test instruments. The test instrument for students' mathematical problem-solving skills consists of essay questions, while the non-test instrument is a questionnaire assessing students' learning independence. Data collected includes both quantitative and qualitative data. Product feasibility is measured through validation and practicality tests. Data collection techniques include interviews and questionnaires.

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Published

2024-05-31

How to Cite

Ravilla, T. D. (2024). Development of Problem-Based Learning Video Using Renderforest Application on Pythagoras Material. Contemporary Education and Community Engagement (CECE), 1(1), 14–18. Retrieved from https://journal1.uad.ac.id/index.php/CECE/article/view/817

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